Month of Code 10 – Switch

Today’s theme connection is most definitely a stretch, but I wanted to do a little work on something I started a long time ago, a space shooter. This space shooter is built using the Animatron player, a tool built by the company I worked for over the summer.

The shooter, just like yesterday’s submission, just contains some basic game features and is nowhere close to a full product, but what I’ve got is pretty decent. The background is randomly generated, the “spaceship” can move up and down, and fires bullets. The “switch” tie-in is a stretch, but when the ship fires, the ship switches colors. The idea would be that the shot style changes with each shot. Like the Raiden series, but a little more rapid.

Give it a whirl!

One Response to “Month of Code 10 – Switch”

  1. […] We’re back to simple canvas demos. This one’s a basic pixel array. Clicking on it toggles the color of the pixel, then immediately toggles all the pixels. After I threw it together, I realized it’s probably a decent switch entry. […]

Leave a Reply